Teaching new media literacy at a
Waldorf-inspired public charter school presents some unique challenges. While few
are familiar with Waldorf pedagogy (a teaching method gaining popularity in the
public charter school movement; there are 44 Waldorf-inspired public schools in the
U.S., with 22 initiatives pending) there are a couple things that people might
know. First of all, Waldorf teaching methods are terrific for developing
creative and critical thinking skills. Secondly, technology is not used at all
in the early grades, in fact it is often withheld until 8th grade. Additionally,
families are usually asked to restrict their children's media usage at home during
the school week too.
Did I hear a collective gasp?
As a parent with two children at
Journey School, a Waldorf-inspired public charter school in Aliso Viejo, CA
(well, actually, one just completed K-8), and (full disclosure), I'm also a
filmmaker and a recent recipient of an M.A. in Media Psychology and Social Change,
I was interested in exploring how "technology" might be introduced into this type
of educational model.
My interest increased upon reading the
Jenkins' et al (2006) White Paper, Confronting the
Challenges of Participatory Culture: Media Education for the 21st Century. It underscored the
fact that not only has the nature of media changed dramatically in the last few
years, shifting us from consumers of media to participants, but also that the essential new
media literacies are all social skills. They include: play, performance, simulation, visualization, appropriation, multitasking, distributed
cognition, collective intelligence, judgment, transmedia navigation,
networking, and negotiation.
Reading this it dawned on me that all the
hands-on play, storytelling, drama, music, art, dance, movement, handwork,
face-to-face interaction and negotiation that Waldorf kids do was actually laying
down a strong foundation for the social skills that are essential to new media
literacy. But the question still remained: how to teach these children to
extend these behavioral skills into cyberspace at a developmentally appropriate
time?
That's when
I turned to the "digital citizenship" curriculum offered by Common Sense Media,
inspired by the GoodPlay
Project in collaboration with New Media Literacies. The curriculum is broken into five
units based upon the ethical "fault lines" identified by the digital ethics research of Dr. Howard Gardner and his colleagues at Harvard University School
of Education's GoodPlay team: Identity,
Privacy, Ownership & Authorship, Credibility, and Participation (James,
2009). Additionally, the whole curriculum can be taught without using
technological tools at all... something that would go over well at a Waldorf
school!
Ethical thinking, it turns out, is a recurring concern of almost
everyone who is writing about media literacy these days. Ethical thinking is also
something that the Waldorf people take seriously; in fact research (Hether,
2001) indicates that Waldorf-educated kids score unusually high in moral
reasoning. So considering that these students might have a running start in
this area of thinking, Common Sense Media's curriculum seemed like a perfect
fit.
I'm very fortunate that Journey School's far-sighted administrator
and my daughter's open-minded 6th grade teacher have allowed me to
turn their weekly "civics" class into "cyber civics". This is a pilot program for
what we hope will be a three-year, comprehensive new media literacy curriculum.
Before
diving into the Common Sense materials that starts with a unit on
"Participation" (or what they call "Digital Life") by asking students to
inventory their media usage (a great approach for kids who actually use
media!), I turned
instead to another resource.
Jason Ohler's new book, Digital Community; Digital Citizen
(2010) advocates for a "whole school approach to behavior that sets the
entirety of being digitally active within an overall ethical and behavioral
context" (p. 145). This too seemed like a good fit for a Waldorf-inspired
school, so for our first few lessons together the class and I did something
Ohler's book suggests, we became "De-Tech-Tives". We pondered the
positive and negative impacts of different technologies... from the television
to eyeglasses, the printing press to hair dryers. The students broke into small
working groups to discuss these impacts, imagined ways in which they would have
improved the technology had they invented it themselves, and finally presented
their "findings" to the entire class. Their homework was to interview
a parent or grandparent and ask what life was like before the mobile phone and
how it has impacted their lives, for better and for worse. They brought those
stories back to class and we discussed how technology both connects and
disconnects us.
We've since moved on to Common Sense Media's "Privacy" unit,
exploring the impact of a "Digital Footprint". To teach this concept we adapted the
lesson to make it particularly relevant to these sixth graders. This class, as
part of a recent Business Math block, started what has turned out to be a very
successful pie-making/selling business called "Sweetie Pies" (they made and
sold hundreds of pies over the holidays). We told the class that "Sweetie Pies"
needed to hire a national spokesperson, and as owners/managers of the company
it was their job to consider two applicants, Jason and Linda, and as part of
the process they were going to look at each candidate's "digital footprint".
Digital Footprint 1 from Diana Graber on Vimeo.
After the digital background check, the students broke into small
groups to consider which candidate they would like to hire based upon the
following: who was more honest and who worked well with others? Most of the
students came to the conclusion that neither of the candidates met the criteria
(only a couple of the students considered the possibility that the digital
information may not be 100% accurate). So we presented them with some
additional digital food-for-thought.
Digital Footprint 3 from Diana Graber on Vimeo.
You could actually hear wheels turning inside the heads of these 11- and 12-year olds (it's a beautiful sound btw) as they pondered the fine line
that exists between the digital information about ourselves that we can control
and that which we can't.
Since starting this project I've
learned that Waldorf schools are not alone in their vigilance about shielding
students from technology. But whereas the Waldorf folk do it primarily for what
I consider reasonable developmental concerns, traditional public schools shield
students from technology because of online safety and privacy concerns. I
believe that for these schools too, taking the "digital citizenship" on-ramp
towards new media literacy is a smart approach, particularly in a climate
where "stranger danger" is taught
more readily than digital preparedness. Perhaps if we arm students with the
skills necessary to navigate the ethical decisions that loom in cyberspace,
adults will have more confidence in their ability to make wise digital choices
and maybe even encourage digital media usage for education! That's why I love
the curriculum that Common Sense Media offers. It's a pre-emptive approach.
I like to tell people that teaching new media
literacy is sort of like teaching Driver's Ed. What makes me really excited is thinking
about how, once students learn to drive safely, we can put them in the driver's
seat and let them show us what tools
work best to practice the new media literacy skills the Jenkins et al (2006)
write about.
That's an educational environment I hope to
see while my children are still young.
References
Common Sense Media (n.d.). Common sense media education
programs. Retrieved from http://www.commonsensemedia.org/educators
Hether, C. A. (2001). The moral reasoning of high school
seniors from diverse educational settings (Ph.D. dissertation, Saybrook
Graduate School and Research Center). Retrieved November 10, 2010, from
Dissertations & Theses: Full Text (Publication No. AAT 3044032).
James, C. (2009). Young people, ethics, and the new digital media: A synthesis from the GoodPlay
project. Cambridge, Mass: MIT Press.
Jenkins, H., Purushotma, R., Clinton, K., Weigel, M., &
Robinson, A. J. (2006). Confronting the
Challenges of Participatory Culture: Media Education for the 21st Century.
Retrieved September 12, 2010 from http://newmedialiteracies.org/.
Ohler, J.B. (2010). Digital community, digital citizen.
Thousand Oaks, CA: Corwin.