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New Media Literacies Blog

It's About (tiny.cc/itsabout)

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It's About - tiny.cc/itsabout - and the conference artist-in-residence program.

I have been helping students, teachers develop new media literacies for 30 years- or whenever our text centric culture began to yield some of its ground to more visual and auditory forms of expression. (Stand by- smell and touch are on their way). Here is a project I thought members might like to know about.

The short story is that the Alaska Society for Technology in Education (ASTE, ISTE's Alaska affiliate) created the "conference artist-in-residence program" for its 2012 conference. I got to direct it. The idea was to involve students, conference participants and the resident artist in the production of a piece of art, in this case multimedia-based art, that was to be created during the course of the conference, and which addressed the question: what is the future of technology and education?

We used the conference as input, gathering photos, interviews, video, sounds, as well as web material. From that emerged a script and the original electronic music you hear, created by our artist-in-residence, composer Craig R Harris. The visuals came from many sources, all of which are documented.

We introduced the idea at the opening of the conference, and showed It's About at the closing, about 3 days later. In fact, there was post-production work, but it mostly involved chasing down permissions to use some of the material we adapted for this piece. But the script, narration, music and many of the visuals remained the same.

Students got to present their experience to the entire conference; it was clearly transformational for them (and all of us).

If this is something you would like to know more about, I would be happy to talk to you. Feel free to pass this on to anyone, or create an entry about it in any of your publications.

Jason
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Dr. Jason Ohler // www.jasonOhler.com
Professor Emeritus, Educational Technology, University of Alaska

Author, Digital Community, Digital Citizen

Reflections on iKids and Kidscreen Summit 2012

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Originally posted on the Joan Ganz Cooney Center Blog 
Written by Meryl Alper on Feb 14, 2012  

kidscreen image.jpg
Kidscreen Summit, with 1,500 delegates representing 800 companies and 43 countries, is part conference, summit, networking event, exhibition and trade show.  With every major children's media industry player (and everyone who very much wants to be a major player) under one roof, pre-conference iKids and Kidscreen delivered a number of highlights, recurring themes and critical questions about the past, present and future of children and digital media. Trying to toggle between industry and academic lenses, I've summarized a few key issues raised below:

Transmedia "_____."  At iKids, Stacey Matthias, co-CEO of Insight Strategy Group, presented qualitative research from depth interviews conducted with a small sample of kids (aged 7-14, across 8 US states) on how they would define "transmedia" (abridged version PDF available here.)  Two notable points from Matthias' presentation:

  1. Developmental differences in how children ages 7, 10 and 13 described how their experiences with character-driven narratives across different media story worlds "helped them do the work of growing up," as Matthias described
  2. That none of the children they interviewed entered the story world of their favorite media property through that franchise's original media (e.g. Harry Potter, not through the books or even the movies, but through Lego Harry Potter)
In relation to the work I am doing with my advisor, Prof. Henry Jenkins, and Erin Reilly, Managing Director of the Annenberg Innovation Lab, I'd caution that if "transmedia" in its most basic sense means "across media," then we need to be more specific about what "transmedia" means in very different mediated contexts.  Matthias' presentation primarily focused on children's "transmedia" as branding and storytelling, but understandably less so (given the setting) on transmedia's potential applications as learning, ritual, performance or activism (such as the work of the Harry Potter Alliance).

PLAY! and Other Acronyms

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Our team has just finished wrapping-up our PLAY! (participatory learning and you) professional development pilot with LAUSD educators and is about to embark on making sense of the rich data we have acquired these past few months. At first glance, what teachers seem to be embracing most strongly from this experience are the practices of participation - or the 4 Cs (connecting, collaborating, creating and circulating). It seems that not only students, as we discovered in our after-school pilot last spring, but teachers find them the most accessible entry-point to the new media literacies.

At the onset of the pilot, we framed the PD as an exploration of the 5 characteristics of participatory learning that NML had begun to identify last year. This approach - to explore what the culture of the classroom requires in order to allow participatory practices in - was a divergence from the ways we had previously worked with teachers in schools. In prior collaborations we helped address learning goals for students by applying the new media literacies to traditional content, hence increasing and deepening levels of student engagement with it. An example was the Moby Dick project. The complex and often intimidating novel, was dynamically transformed into a musical performance where students remixed relevant themes and cultural references with an old text. This produced a teachers' strategy guide called Reading in a Participatory Culture (and is a forthcoming book!). We hoped other teachers would use this model and adapt it suitably for their own classrooms. But without support and collaboration, this was an undertaking most teachers argued they did not have adequate time to explore.